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Release 16.11.1

Version Info

Release date: 16.11.2016

Release info: Unity interface update

General

Bugfixes

  • vlUnitySDK: Fixed bug due to which reinitialization data wasn't captured on MacOS.

Enhancements/Features

  • vlUnitySDK: The lineGradientThreshold and minNumOfCorrespondences can now be changed at runtime.
  • vlUnitySDK: The VLTrackingState from the VLWorkerBehaviour.OnTrackingStates event now also contains the state for untracked objects. This is very useful for tuning the inlier ratios.

Interfaces

Unity

  • Added new tracking configuration file format.
    • NOTICE: "video" image sources are not supported right now.
    • NOTICE: "imageSequence" image sources might work on MacOS, but are still experimental.
  • Added VLLineTrackerRuntimeParameter prefab, which allows to set certain line tracking parameters at runtime. The ParameterPanel GameObject of the example project demonstrates how to use it.
  • Added VLDebugImage prefab, which allows to visualize debug image using the Unity GUI.
  • Added loading screen to example.
  • Added new VLWorkerBehaviour.OnTrackerInitializing event.