Version Info
Release date: 07.08.2017
General
Bugfixes
- Improved stability of image recorder (some images might have been skipped while other images were written multiple times and random crashes could occur).
- Fixed invalid intrinsic parameters, if the "undistort" attribute was set to true.
Enhancements/Features
- Improved performance of image recorder on Android.
- The debug camera image output with "debugLevel >= 2", now contains the line search image and uses the internal model-based tracking pose. Please use the "showLineModel" parameter with "debugLevel < 2" to achieve the previous behaviour (line-model rendered into camera image with stable tracking pose).
- Added new "showLineModel" parameter for modelTracker configurations, which allows to render the line-model into the camera image without enabling the debug mode. Take a look at modelTracker for more details on how to use it.
- Made "local_storage_dir" scheme point into the current users home directory on Windows.
- Relative schemes can now contain a port number. E.g. "model_dir" -> "http://127.0.0.1:8000/Models/".
Interfaces
Native
- Moved include directory on Windows. Previously it was located at "vlSDK/Windows/x86/include" and "vlSDK/Windows/x86_64/include". Since the content isn't platform dependent, we moved it to "vlSDK/Windows/include".
Unity
- Added simplified example scene (_Scenes/SimpleModelTrackerExample.unity) for the user guide.
Licensing Changes
- If you have purchased a PoC or Commercial License it is crucial for now to register your desktops HostID in order to still work with the Unity Plugin within the Editor. If you encounter problems concerning this, please send a message to reque.nosp@m.st@v.nosp@m.ision.nosp@m.lib..nosp@m.com along with your hostID of your working PC/Mac. The hostID can be reviewed by pressing the play button on any kind of example project of the SDK and looking at the first output in the console.
Documentation Changes
- Reworked documentation structure
- Update of the model tracker tutorial