The reference of the UnitySDK functions which are only used in our examples. More...
Data Structures | |
class | Visometry.VisionLib.SDK.Examples.InstructionPanel |
class | Visometry.VisionLib.SDK.Examples.InvariantCultureTextField |
The InvariantCultureTextField makes it possible to set the text of a Text component using different parameter types. More... | |
class | Visometry.VisionLib.SDK.Examples.ModelSwitcher |
Enables switching between several models. More... | |
class | Visometry.VisionLib.SDK.Examples.PartSwitcher |
This is an example script that shows how parts can be switched on and off. Here we assume, that the parts have the same name as in the defined .vl file. More... | |
class | Visometry.VisionLib.SDK.Examples.RecordedFramesVisualizer |
class | Visometry.VisionLib.SDK.Examples.SetRuntimeParameterFromInputField |
Sets the value of a runtime parameter to the value of a InputField. More... | |
class | Visometry.VisionLib.SDK.Examples.WebCamInputDevice |
The reference of the UnitySDK functions which are only used in our examples.
Some of our scripts are only relevant for the provided examples. Therefore a separate namespace and documentation group has been created