Version Info
Release date: 16.11.2016
Release info: Unity interface update
General
Bugfixes
- vlUnitySDK: Fixed bug due to which reinitialization data wasn't captured on MacOS.
Enhancements/Features
- vlUnitySDK: The lineGradientThreshold and minNumOfCorrespondences can now be changed at runtime.
- vlUnitySDK: The VLTrackingState from the VLWorkerBehaviour.OnTrackingStates event now also contains the state for untracked objects. This is very useful for tuning the inlier ratios.
Interfaces
Unity
- Added new tracking configuration file format.
- NOTICE: "video" image sources are not supported right now.
- NOTICE: "imageSequence" image sources might work on MacOS, but are still experimental.
- Added VLLineTrackerRuntimeParameter prefab, which allows to set certain line tracking parameters at runtime. The ParameterPanel GameObject of the example project demonstrates how to use it.
- Added VLDebugImage prefab, which allows to visualize debug image using the Unity GUI.
- Added loading screen to example.
- Added new VLWorkerBehaviour.OnTrackerInitializing event.