Version Info
Release date: 03.08.2016
General
Bugfixes
- Removed some debug messages.
- vlUnitySDK: Fixed Unity freeze issue, when leaving play mode.
Enhancements/Features
- Optimized performance of internal tracking pipeline (removed unnecessary image conversions)
- Using two thresholds (instead of one) for validating the current tracking pose
- MININLINER_RATIO_INIT: Threshold for the initialization
- MININLINER_RATIO_TRACKING: Threshold while tracking
- Fixed usage of 'GLOBAL_SCALE' parameter. The parameter now specifies the scale necessary for transforming the coordinates of the 3D model into millimeters. Other tracking parameters can then always be defined in millimeters.
Interfaces
Native
Unity
- Explicitly setting translation and orientation of VLCamera (instead of setting worldToCameraMatrix)
- Added new VLWorkerBehaviour.OnTrackingStates event
- Usage can be seen inside the LogTrackingEventsBehaviour of the example project
- Added new VLWorkerBehaviour.ResetTrackingSoft and VLWorkerBehaviour.ResetTrackingHard functions
- Usage can be seen inside the example project ("Reset tracking (soft)" and "Reset tracking (hard)" buttons)