The reference of the UnitySDK functions which are only used in our examples. More...
Data Structures | |
class | Visometry.VisionLib.SDK.Examples.DistanceMeasurement |
This component will draw a line between two points and calculate the distance between them. It requires two tracking anchors which will enable the calculation after both are tracked. The distance will be measured between the two reference points. More... | |
class | Visometry.VisionLib.SDK.Examples.ExistenceCheck |
This component allows to check the existence of the child anchor. A Text field will be adjusted according to the current state of the scene. Additionally, the material color of the child anchor will also represent the state of the existence check. More... | |
class | Visometry.VisionLib.SDK.Examples.InstructionPanel |
class | Visometry.VisionLib.SDK.Examples.InvariantCultureTextField |
The InvariantCultureTextField makes it possible to set the text of a Text component using different parameter types. More... | |
class | Visometry.VisionLib.SDK.Examples.ModelSwitcher |
Enables switching between several models. More... | |
class | Visometry.VisionLib.SDK.Examples.RecordedFramesVisualizer |
class | Visometry.VisionLib.SDK.Examples.RuntimeAnchorCreator |
A utility class for managing creation and removal of TrackingAnchor instances during runtime. More... | |
class | Visometry.VisionLib.SDK.Examples.TemporaryParameterStorage |
This component stores the parameter values of its corresponding TrackingAnchor in Awake. The parameters will be reset to these values every time the tracker is initialized or the function is called manually. More... | |
class | Visometry.VisionLib.SDK.Examples.UEyeFileAccess |
class | Visometry.VisionLib.SDK.Examples.WebCamInputDevice |
The reference of the UnitySDK functions which are only used in our examples.
Some of our scripts are only relevant for the provided examples. Therefore a separate namespace and documentation group has been created