documentation

 
Loading...
Searching...
No Matches
Visometry.Helpers Namespace Reference

Data Structures

class  BoundsUtilities
 
class  CameraProvider
 Helper class to provide a cached reference to Camera.Main. If Camera.Main does not exist the cached reference is set to the first camera in the scene. This may happen if the Camera.Main tag is not set on the GameObject.
 
class  DisplayNameAttribute
 Add the [DisplayName("newName")] Attribute above a public parameter to make its Inspector label show 'newName' instead of the parameter name. More...
 
class  DisplayNameAttributeDrawer
 
class  EditorPathHelper
 Editor-Only VisionLib functions for working with Paths and URIs.
 
class  EventHelpers
 
class  FilePathReferenceFieldAttribute
 Add the [FilePathReferenceField("MyLabel", ".myExtension", false)] Attribute above a public FilePathReference to draw its custom appearance. More...
 
class  MathHelper
 
class  MeshHelper
 
class  OnlyShowIfAttribute
 Add the [OnlyShowIf("fieldToCheck")] Attribute above a public parameter to only show the parameter in the Inspector, if the bool value of "fieldToCheck" is true. More...
 
class  OnlyShowIfPropertyDrawer
 
class  PathHelper
 VisionLib functions for working with Paths and URIs.
 
class  TransformUtilities