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class | BoundsUtilities |
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class | CameraProvider |
| Helper class to provide a cached reference to Camera.Main. If Camera.Main does not exist the cached reference is set to the first camera in the scene. This may happen if the Camera.Main tag is not set on the GameObject.
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class | DisplayNameAttribute |
| Add the [DisplayName("newName")] Attribute above a public parameter to make its Inspector label show 'newName' instead of the parameter name. More...
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class | DisplayNameAttributeDrawer |
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class | EditorPathHelper |
| Editor-Only VisionLib functions for working with Paths and URIs.
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class | EventHelpers |
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class | FilePathReferenceFieldAttribute |
| Add the [FilePathReferenceField("MyLabel", ".myExtension", false)] Attribute above a public FilePathReference to draw its custom appearance. More...
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class | MathHelper |
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class | MeshHelper |
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class | OnlyShowIfAttribute |
| Add the [OnlyShowIf("fieldToCheck")] Attribute above a public parameter to only show the parameter in the Inspector, if the bool value of "fieldToCheck" is true. More...
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class | OnlyShowIfPropertyDrawer |
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class | PathHelper |
| VisionLib functions for working with Paths and URIs.
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class | TransformUtilities |
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