Data Structures | |
class | BinaryComparisonHelpers |
class | GameObjectFactory |
The GameObjectFactory can be used as an IDisposable (inside a using statement) to create temporary GameObjects or instantiate prefabs inside tests. Those will be automatically destroyed once the factory is disposed of. More... | |
class | GameObjectFactoryTests |
class | ImageTestHelper |
class | ReferenceImageURIs |
class | SceneTestHelper |
class | TaskExtensions |
class | TestFailureDebugHelpers |
class | TestHelper |
class | VlCameraImageCapture |