License
Generally speaking, you need a valid license file to run VisionLib. If you have just registered, you can use time-limited trial license to get started. For more information, see Licensing.
Unity
- We recommend using Unity 2018.4.x LTS. Support for Unity 2017.4.x LTS will end after the VisionLib release in Q1 2020.
Mac
- A macOS system that supports OpenGL (2011 macOS 10.9 or higher) or Metal (2012 macOS 10.11 or higher).
- At least 4 GB of RAM and a development environment.
iOS
- A macOS system for development with Xcode installed.
- A 64-bit iOS device, for instance one of the following:
- iPad Air 1 or newer
- iPad Mini 4 or newer
- iPad Pro 12" and 9.7"
- iPhone 6 or newer (not calibrated yet)
- iOS version 10 or newer
- We do strongly recommend using an iOS device with A9 or newer processor in order to take advantage of ARKit features.
Windows
Android
- A system for development.
- A device running at least Android 4.4 (KitKat) and at least 1 GB of RAM, preferably one of the following ones:
- Samsung Galaxy Tab S
- Samsung Galaxy Tab S2
- Samsung Galaxy S5
- Samsung Galaxy S6
- Sony Experia Z2
- HTC ONE M9
- Other devices will need a custom calibration file, which can be created using the VisionLib itself.