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Visometry.VisionLib.SDK.Core.BackgroundImageRenderer Class Reference

Used for rendering the camera image in the background. More...

Inherits MonoBehaviour.

Data Fields

int backgroundLayer = 8
 Layer for rending the background image. More...
 
Color clearColor = Color.black
 Color used to clear the screen. More...
 
Material imageMaterial = null
 Material used for rendering the background image. More...
 

Detailed Description

Used for rendering the camera image in the background.

The necessary GameObjects for rending the camera image will be added to the scene at runtime.

Field Documentation

◆ backgroundLayer

int Visometry.VisionLib.SDK.Core.BackgroundImageRenderer.backgroundLayer = 8

Layer for rending the background image.

This can't be changed at runtime.

◆ clearColor

Color Visometry.VisionLib.SDK.Core.BackgroundImageRenderer.clearColor = Color.black

Color used to clear the screen.

This can't be changed at runtime.

◆ imageMaterial

Material Visometry.VisionLib.SDK.Core.BackgroundImageRenderer.imageMaterial = null

Material used for rendering the background image.

This can't be changed at runtime.