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Visometry.VisionLib.SDK.Core.TrackingStateProvider Class Reference

This behaviour fires UnityEvents for TrackingManager.OnTrackingStates events. More...

Inherits MonoBehaviour.

Data Fields

UnityEvent tracked
 Event fired once after the tracking state changed to "tracked".
 
string trackingAnchorName = "TrackedObject"
 
UnityEvent trackingCritical
 Event fired once after the tracking state changed to "critical".
 
UnityEvent trackingLost
 Event fired once after the tracking state changed to "lost".
 

Detailed Description

This behaviour fires UnityEvents for TrackingManager.OnTrackingStates events.

This could for example be used to activate / disable certain GameObjects depending on the current tracking state.