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Visometry.VisionLib.SDK.HoloLens.KeyboardInput Class Reference

Turns Input.GetKeyDown into a UnityEvent. More...

Inherits MonoBehaviour.

Data Structures

class  OnKeyDownEvent
 

Data Fields

KeyCode keyCode
 
OnKeyDownEvent keyDownEvent
 Event fired whenever Input.GetKeyDown(keyCode) returns true.
 

Detailed Description

Turns Input.GetKeyDown into a UnityEvent.

This behaviour can be added to the same GameObject multiple times to process different key codes.