documentation

API Reference
Here is a list of all modules:
[detail level 123]
 VisionLib.SDK.NativeGeneral C-Interface for the vlSDK, which works on all devices
 CalibratedImageWrapperFunctions for managing CalibratedImageWrapper objects
 ExtrinsicDataWrapperFunctions for managing ExtrinsicDataWrapper objects
 GlobalGlobal functions which can be called without a corresponding object which handles the request
 ImageWrapperFunctions for managing ImageWrapper objects
 IntrinsicDataWrapperFunctions for managing IntrinsicDataWrapper objects
 SimilarityTransformWrapperFunctions for managing SimilarityTransformWrapper objects
 UtilsFunctions for general purpose and supporting your app
 WorkerFunctions for managing Worker objects
 VisionLib.SDK.Objective-CObjective-C Interface for the vlSDK for Apple devices The Objective-C API allows a simple acces to the functions of the visionLib SDK. The interface consists of a vlFrameListener delegate protocol and a vlSDK object. You can easily initialize the framework by passing a URI to the vlSDK init object. Please have a look at the example and the tutorials on how to use the SDK efficiently
 VisionLib.SDK.UnityThe reference of the VisionLib.SDK.Unity functions
 VisionLib.SDK.ARFoundationContains scripts related to VisionLib tracking with ARFoundation
 VisionLib.SDK.CoreContains components that are used to add tracking functionality and to setup or interact with VisionLib's tracking
 VisionLib.SDK.Core.APIContains classes that are used to directly communicate with the VisionLib engine, e.g. command classes
 VisionLib.SDK.Core.API.NativeContains classes that wrap the interface of the native VisionLib SDK
 WorkSpaceThe reference of the UnitySDK functions which correspond to WorkSpaces
 VisionLib.SDK.ExamplesThe reference of the UnitySDK functions which are only used in our examples
 VisionLib.SDK.HoloLensContains scripts for VisionLib tracking on HoloLens
 VisionLib.SDK.URPContains scripts for VisionLib tracking in UniversalRenderPipeline projects