Behaviour used for rendering the camera image in the background. More...
Inherits MonoBehaviour.
Data Fields | |
| int | backgroundLayer = 8 |
| Layer for rending the background image. More... | |
| Color | clearColor = Color.black |
| Color used to clear the screen. More... | |
| Material | imageMaterial = null |
| Material used for rendering the background image. More... | |
Behaviour used for rendering the camera image in the background.
The necessary GameObjects for rending the camera image will be added to the scene at runtime.
| int VLRenderBackgroundImageBehaviour.backgroundLayer = 8 |
Layer for rending the background image.
This can't be changed at runtime.
| Color VLRenderBackgroundImageBehaviour.clearColor = Color.black |
Color used to clear the screen.
This can't be changed at runtime.
| Material VLRenderBackgroundImageBehaviour.imageMaterial = null |
Material used for rendering the background image.
This can't be changed at runtime.