Behaviour used for rendering the camera image in the background. More...
Inherits MonoBehaviour.
| Data Fields | |
| int | backgroundLayer = 8 | 
| Layer for rending the background image.  More... | |
| Color | clearColor = Color.black | 
| Color used to clear the screen.  More... | |
| Material | imageMaterial = null | 
| Material used for rendering the background image.  More... | |
Behaviour used for rendering the camera image in the background.
The necessary GameObjects for rending the camera image will be added to the scene at runtime.
| int VLRenderBackgroundImageBehaviour.backgroundLayer = 8 | 
Layer for rending the background image.
This can't be changed at runtime.
| Color VLRenderBackgroundImageBehaviour.clearColor = Color.black | 
Color used to clear the screen.
This can't be changed at runtime.
| Material VLRenderBackgroundImageBehaviour.imageMaterial = null | 
Material used for rendering the background image.
This can't be changed at runtime.