Contains classes that wrap the interface of the native VisionLib SDK. More...
Data Structures | |
class | CalibratedImage |
The CalibratedImage is a wrapper for a CalibratedImage object. It is a container for an Image, IntrinsicData and ExtrinsicData such that the intrinsic data belongs to the image and the extrinsic data describes the transformation from the device to the image. More... | |
class | ExtrinsicData |
ExtrinsicData is a wrapper for an ExtrinsicData object. ExtrinsicData objects represent the extrinsic camera parameters (position and orientation). More... | |
class | Image |
Image is a wrapper for an Image object. More... | |
class | IntrinsicData |
The IntrinsicData is a wrapper for an IntrinsicData object. IntrinsicData objects represent the intrinsic camera parameters (focal length, principal point, skew and distortion parameters). More... | |
class | SimilarityTransform |
The SimilarityTransform is a wrapper for a SimilarityTransform object. SimilarityTransform objects represent a transformation (position, orientation and scaling). More... | |
class | VLSDK |
Static class for storing the global functions of the vlUnitySDK. | |
class | Worker |
The Worker is a wrapper for an Worker object. The Worker object manages the tracking thread. More... | |
Enumerations | |
enum class | RenderRotation { CCW0 = 0 , CCW90 = 2 , CCW180 = 1 , CCW270 = 3 } |
Enum values describing how the video image acquired through VLSDK calls has to be rotated to match ScreenOrientation. The default render rotation for a given environment can be obtained by calling CameraHelper.GetRotationMatrix. | |