The reference of the UnitySDK functions. More...
Namespaces | |
namespace | Visometry.VisionLib.SDK.ARFoundation |
Contains scripts related to VisionLib tracking with ARFoundation. | |
namespace | Visometry.VisionLib.SDK.Core |
Contains components that are used to add tracking functionality and to setup or interact with VisionLib's tracking. | |
namespace | Visometry.VisionLib.SDK.Core.API |
Contains classes that are used to directly communicate with the VisionLib engine, e.g. command classes. | |
namespace | Visometry.VisionLib.SDK.Core.API.Native |
Contains classes that wrap the interface of the native VisionLib SDK. | |
namespace | Visometry.VisionLib.SDK.Core.API.WorkSpace |
Namespace with classes for generating WorkSpace json. These will be used for calling corresponding commands in the vlSDK. THIS IS SUBJECT TO CHANGE Please do not rely on this code in productive environments. | |
namespace | Visometry.VisionLib.SDK.Core.Details |
Internal use only. | |
namespace | Visometry.VisionLib.SDK.Examples |
Contains example scripts for the VisionLib SDK. | |
The reference of the UnitySDK functions.
The unity plugin is created using the C# language and reflects the C-API. Thus a lot of functions might are familiar. Anyway, due to the nature of Unity and its C# adaption. Various callbacks and are different since they are put into behaviours.