Internal use only. More...
Data Structures | |
class | CameraHelper |
Static class with helper functions and constants for doing camera transformations. | |
class | DisplayNameAttribute |
Add the [DisplayName("newName")] Attribute above a public parameter to make its Inspector label show 'newName' instead of the parameter name. More... | |
class | FilePathReferenceFieldAttribute |
Add the [FilePathReferenceField("MyLabel", ".myExtension", false)] Attribute above a public FilePathReference to draw its custom appearance. More... | |
class | GameObjectExtensions |
Utility functions for working with GameObjects and Components. | |
class | JsonHelper |
VisionLib functions for working with JSON data. More... | |
class | LogHelper |
Utility class to centralize the formatting of logs. For internal use only. | |
class | NotificationHelper |
Utility class to centralize the formatting of notifications from the vlUnitySDK. For internal use only. | |
class | OnlyShowIfAttribute |
Add the [OnlyShowIf("fieldToCheck")] Attribute above a public parameter to only show the parameter in the Inspector, if the bool value of "fieldToCheck" is true. More... | |
class | PathHelper |
VisionLib functions for working with Paths and URIs. | |
class | PositionUpdateDamper |
class | SingletonTaskExecutor |
class | TransformCache |
Internal use only.